The gaming landscape has undergone monumental changes over the past decade. From more immersive open-world environments to tighter narrative-driven experiences, the definition of “best games” has evolved. Looking back on the last ten years, it’s clear that the best games are those that manage to transcend the medium—those that explore new ways of storytelling, interact with players on a deeper emotional level, and innovate in game design.
One of the most significant shifts in gaming over the last decade has been the rise of open-world games. Titles like Red Dead Redemption 2 and The Witcher 3 have redefined what it means to have freedom in a game. These games don’t just offer massive maps filled with things to do—they offer living, breathing worlds where every choice feels significant. Red Dead Redemption 2, in particular, has been Igamble247 praised for its attention to detail, where even a simple walk through the wilderness feels like an immersive adventure. This trend of vast, free-roaming environments has also been embraced by more niche genres, such as survival horror, seen in Resident Evil Village, where players have the freedom to explore terrifying environments at their own pace.
In parallel, the indie game scene has exploded, proving that you don’t need a massive budget to create a game that resonates with players. Games like Hades and Celeste have shown that tight gameplay, emotional storytelling, and artistic visuals can come from smaller teams with limited resources. Hades in particular has been a standout, not just for its roguelike mechanics but for the way it incorporates character development and plot progression into the repetitive cycle of the game. It is a shining example of how best games are increasingly defined by creative risks rather than simply technical prowess.
Narrative-driven games have also surged in popularity in the last decade. The Last of Us Part II, for instance, combines breathtaking visuals with emotionally complex characters and morally ambiguous choices, raising the bar for how video games can tell stories. The game’s themes of revenge, trauma, and healing cut deep and have sparked significant discussion across gaming and pop culture. The emotional connection players form with the characters in these kinds of games makes them stand out among the rest.
Finally, the technological advancements of the last decade—like the introduction of ray tracing, AI advancements, and high-refresh-rate displays—have also been integral in defining what we consider the best games. Cyberpunk 2077, despite its controversial launch, was an example of how next-gen hardware can support dense, visually stunning worlds that make us feel like we’re stepping into a futuristic city. Even though technical issues plagued its release, its ambition and scope are a testament to the changing face of gaming.
As we look ahead, the next decade will likely see more innovations that further change what makes a game “the best.” Whether through advancements in AI, deeper interactivity, or even fully immersive VR, the future of gaming is sure to be an exciting one. The games that will define the coming years will not just be about bigger worlds or more detailed graphics—they’ll be about new ways to experience emotions, tell stories, and engage with interactive media.